- struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
-
- if (view) {
- *view = *templ;
- view->reference.count = 1;
- view->texture = NULL;
- pipe_texture_reference(&view->texture, texture);
- view->context = pipe;
- }
+ struct r300_sampler_view *view = CALLOC_STRUCT(r300_sampler_view);
+ struct r300_texture *tex = r300_texture(texture);
+ unsigned char swizzle[4];
+
+ if (view) {
+ view->base = *templ;
+ view->base.reference.count = 1;
+ view->base.context = pipe;
+ view->base.texture = NULL;
+ pipe_resource_reference(&view->base.texture, texture);
+
+ swizzle[0] = templ->swizzle_r;
+ swizzle[1] = templ->swizzle_g;
+ swizzle[2] = templ->swizzle_b;
+ swizzle[3] = templ->swizzle_a;
+
+ /* XXX Enable swizzles when they become supported. Now we get RGBA
+ * everywhere. And do testing! */
+ view->format = tex->tx_format;
+ view->format.format1 |= r300_translate_texformat(templ->format,
+ 0); /*swizzle);*/
+ if (r300_screen(pipe->screen)->caps.is_r500) {
+ view->format.format2 |= r500_tx_format_msb_bit(templ->format);
+ }
+ }