-}
-
-struct pipe_transfer * r600_compute_global_get_transfer(
- struct pipe_context *ctx_,
- struct pipe_resource *resource,
- unsigned level,
- unsigned usage,
- const struct pipe_box *box)
-{
- struct r600_context *ctx = (struct r600_context *)ctx_;
- struct compute_memory_pool *pool = ctx->screen->global_pool;
-
- compute_memory_finalize_pending(pool, ctx_);
-
- assert(resource->target == PIPE_BUFFER);
- struct r600_context *rctx = (struct r600_context*)ctx_;
- struct pipe_transfer *transfer = util_slab_alloc(&rctx->pool_transfers);
-
- COMPUTE_DBG("* r600_compute_global_get_transfer()\n"
- "level = %u, usage = %u, box(x = %u, y = %u, z = %u "
- "width = %u, height = %u, depth = %u)\n", level, usage,
- box->x, box->y, box->z, box->width, box->height,
- box->depth);
-
- transfer->resource = resource;
- transfer->level = level;
- transfer->usage = usage;
- transfer->box = *box;
- transfer->stride = 0;
- transfer->layer_stride = 0;
- transfer->data = NULL;
-
- /* Note strides are zero, this is ok for buffers, but not for
- * textures 2d & higher at least.
- */
- return transfer;
-}
-
-void r600_compute_global_transfer_destroy(
- struct pipe_context *ctx_,
- struct pipe_transfer *transfer)
-{
- struct r600_context *rctx = (struct r600_context*)ctx_;
- util_slab_free(&rctx->pool_transfers, transfer);