-int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader, u32 **literals);
+struct r600_shader_key {
+ unsigned color_two_side:1;
+ unsigned alpha_to_one:1;
+ unsigned nr_cbufs:4;
+};
+
+struct r600_pipe_shader {
+ struct r600_pipe_shader_selector *selector;
+ struct r600_pipe_shader *next_variant;
+ struct r600_shader shader;
+ struct r600_pipe_state rstate;
+ struct r600_resource *bo;
+ unsigned sprite_coord_enable;
+ unsigned flatshade;
+ unsigned pa_cl_vs_out_cntl;
+ unsigned nr_ps_color_outputs;
+ struct r600_shader_key key;
+ unsigned db_shader_control;
+ unsigned ps_depth_export;
+};