+static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
+ rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
+
+ if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
+ PIPE_BARRIER_SHADER_BUFFER |
+ PIPE_BARRIER_TEXTURE |
+ PIPE_BARRIER_IMAGE |
+ PIPE_BARRIER_STREAMOUT_BUFFER |
+ PIPE_BARRIER_GLOBAL_BUFFER)) {
+ rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE|
+ R600_CONTEXT_INV_TEX_CACHE;
+ }
+
+ if (flags & (PIPE_BARRIER_FRAMEBUFFER|
+ PIPE_BARRIER_IMAGE))
+ rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV;
+
+ rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
+}
+