+#define SQ_TEX_INST_LD 0x03
+#define SQ_TEX_INST_GET_TEXTURE_RESINFO 0x04
+#define SQ_TEX_INST_GET_BORDER_COLOR_FRAC 0x05
+#define SQ_TEX_INST_GET_COMP_TEX_LOD 0x06
+#define SQ_TEX_INST_GET_GRADIENTS_H 0x07
+#define SQ_TEX_INST_GET_GRADIENTS_V 0x08
+#define SQ_TEX_INST_GET_LERP_FACTORS 0x09
+#define SQ_TEX_INST_GET_WEIGHTS 0x0A
+#define SQ_TEX_INST_SET_GRADIENTS_H 0x0B
+#define SQ_TEX_INST_SET_GRADIENTS_V 0x0C
+#define SQ_TEX_INST_PASS 0x0D
+#define SQ_TEX_INST_SET_CUBEMAP_INDEX 0x0E
+
+#define SQ_TEX_INST_SAMPLE 0x10
+#define SQ_TEX_INST_SAMPLE_L 0x11
+#define SQ_TEX_INST_SAMPLE_LB 0x12
+#define SQ_TEX_INST_SAMPLE_LZ 0x13
+#define SQ_TEX_INST_SAMPLE_G 0x14
+#define SQ_TEX_INST_SAMPLE_G_L 0x15
+#define SQ_TEX_INST_SAMPLE_G_LB 0x16
+#define SQ_TEX_INST_SAMPLE_G_LZ 0x17
+#define SQ_TEX_INST_SAMPLE_C 0x18 /* src.xyz = texcoord, src.z = array index (if needed), src.w = depth */
+#define SQ_TEX_INST_SAMPLE_C_L 0x19 /* src.xy = texcoord, src.y = array index (if needed), src.z = depth, src.w = lod */
+#define SQ_TEX_INST_SAMPLE_C_LB 0x1A /* src.xy = texcoord, src.y = array index (if needed), src.z = depth, src.w = bias */
+#define SQ_TEX_INST_SAMPLE_C_LZ 0x1B
+#define SQ_TEX_INST_SAMPLE_C_G 0x1C
+#define SQ_TEX_INST_SAMPLE_C_G_L 0x1D
+#define SQ_TEX_INST_SAMPLE_C_G_LB 0x1E
+#define SQ_TEX_INST_SAMPLE_C_G_LZ 0x1F
+
+#define CM_R_028AA8_IA_MULTI_VGT_PARAM 0x028AA8
+#define S_028AA8_PRIMGROUP_SIZE(x) (((x) & 0xFFFF) << 0)
+#define G_028AA8_PRIMGROUP_SIZE(x) (((x) >> 0) & 0xFFFF)
+#define C_028AA8_PRIMGROUP_SIZE 0xFFFF0000
+#define S_028AA8_PARTIAL_VS_WAVE_ON(x) (((x) & 0x1) << 16)
+#define G_028AA8_PARTIAL_VS_WAVE_ON(x) (((x) >> 16) & 0x1)
+#define C_028AA8_PARTIAL_VS_WAVE_ON 0xFFFEFFFF
+#define S_028AA8_SWITCH_ON_EOP(x) (((x) & 0x1) << 17)
+#define G_028AA8_SWITCH_ON_EOP(x) (((x) >> 17) & 0x1)
+#define C_028AA8_SWITCH_ON_EOP 0xFFFDFFFF