/// the direction of the stack growth, the known stack alignment on entry to
/// each function, and the offset to the locals area.
/// See TargetFrameInfo for more comments.
namespace llvm {
/// the direction of the stack growth, the known stack alignment on entry to
/// each function, and the offset to the locals area.
/// See TargetFrameInfo for more comments.
namespace llvm {
- AMDILFrameLowering(StackDirection D, unsigned StackAl, int LAO, unsigned
+ AMDGPUFrameLowering(StackDirection D, unsigned StackAl, int LAO, unsigned
virtual int getFrameIndexOffset(const MachineFunction &MF,
int FI) const;
virtual const SpillSlot *
virtual int getFrameIndexOffset(const MachineFunction &MF,
int FI) const;
virtual const SpillSlot *
virtual void emitPrologue(MachineFunction &MF) const;
virtual void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const;
virtual bool hasFP(const MachineFunction &MF) const;
virtual void emitPrologue(MachineFunction &MF) const;
virtual void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const;
virtual bool hasFP(const MachineFunction &MF) const;