+/* Performance counters */
+enum {
+ /* This block is part of the shader engine */
+ R600_PC_BLOCK_SE = (1 << 0),
+
+ /* Expose per-instance groups instead of summing all instances (within
+ * an SE). */
+ R600_PC_BLOCK_INSTANCE_GROUPS = (1 << 1),
+
+ /* Expose per-SE groups instead of summing instances across SEs. */
+ R600_PC_BLOCK_SE_GROUPS = (1 << 2),
+
+ /* Shader block */
+ R600_PC_BLOCK_SHADER = (1 << 3),
+
+ /* Non-shader block with perfcounters windowed by shaders. */
+ R600_PC_BLOCK_SHADER_WINDOWED = (1 << 4),
+};
+
+/* Shader enable bits. Chosen to coincide with SQ_PERFCOUNTER_CTRL values */
+enum {
+ R600_PC_SHADER_PS = (1 << 0),
+ R600_PC_SHADER_VS = (1 << 1),
+ R600_PC_SHADER_GS = (1 << 2),
+ R600_PC_SHADER_ES = (1 << 3),
+ R600_PC_SHADER_HS = (1 << 4),
+ R600_PC_SHADER_LS = (1 << 5),
+ R600_PC_SHADER_CS = (1 << 6),
+
+ R600_PC_SHADER_ALL = R600_PC_SHADER_PS | R600_PC_SHADER_VS |
+ R600_PC_SHADER_GS | R600_PC_SHADER_ES |
+ R600_PC_SHADER_HS | R600_PC_SHADER_LS |
+ R600_PC_SHADER_CS,
+
+ R600_PC_SHADER_WINDOWING = (1 << 31),
+};
+
+/* Describes a hardware block with performance counters. Multiple instances of
+ * each block, possibly per-SE, may exist on the chip. Depending on the block
+ * and on the user's configuration, we either
+ * (a) expose every instance as a performance counter group,
+ * (b) expose a single performance counter group that reports the sum over all
+ * instances, or
+ * (c) expose one performance counter group per instance, but summed over all
+ * shader engines.
+ */
+struct r600_perfcounter_block {
+ const char *basename;
+ unsigned flags;
+ unsigned num_counters;
+ unsigned num_selectors;
+ unsigned num_instances;
+
+ unsigned num_groups;
+ char *group_names;
+ unsigned group_name_stride;
+
+ char *selector_names;
+ unsigned selector_name_stride;
+
+ void *data;
+};
+
+struct r600_perfcounters {
+ unsigned num_groups;
+ unsigned num_blocks;
+ struct r600_perfcounter_block *blocks;
+
+ unsigned num_start_cs_dwords;
+ unsigned num_stop_cs_dwords;
+ unsigned num_instance_cs_dwords;
+ unsigned num_shaders_cs_dwords;
+
+ void (*get_size)(struct r600_perfcounter_block *,
+ unsigned count, unsigned *selectors,
+ unsigned *num_select_dw, unsigned *num_read_dw);
+
+ void (*emit_instance)(struct r600_common_context *,
+ int se, int instance);
+ void (*emit_shaders)(struct r600_common_context *, unsigned shaders);
+ void (*emit_select)(struct r600_common_context *,
+ struct r600_perfcounter_block *,
+ unsigned count, unsigned *selectors);
+ void (*emit_start)(struct r600_common_context *,
+ struct r600_resource *buffer, uint64_t va);
+ void (*emit_stop)(struct r600_common_context *,
+ struct r600_resource *buffer, uint64_t va);
+ void (*emit_read)(struct r600_common_context *,
+ struct r600_perfcounter_block *,
+ unsigned count, unsigned *selectors,
+ struct r600_resource *buffer, uint64_t va);
+
+ void (*cleanup)(struct r600_common_screen *);
+
+ boolean separate_se;
+ boolean separate_instance;
+};
+
+struct pipe_query *r600_create_batch_query(struct pipe_context *ctx,
+ unsigned num_queries,
+ unsigned *query_types);
+
+int r600_get_perfcounter_info(struct r600_common_screen *,
+ unsigned index,
+ struct pipe_driver_query_info *info);
+int r600_get_perfcounter_group_info(struct r600_common_screen *,
+ unsigned index,
+ struct pipe_driver_query_group_info *info);
+
+boolean r600_perfcounters_init(struct r600_perfcounters *, unsigned num_blocks);
+void r600_perfcounters_add_block(struct r600_common_screen *,
+ struct r600_perfcounters *,
+ const char *name, unsigned flags,
+ unsigned counters, unsigned selectors,
+ unsigned instances, void *data);
+void r600_perfcounters_do_destroy(struct r600_perfcounters *);
+