- switch (semantic_name) {
- case TGSI_SEMANTIC_PRIMID:
- info->writes_primid = true;
- break;
- case TGSI_SEMANTIC_VIEWPORT_INDEX:
- info->writes_viewport_index = true;
- break;
- case TGSI_SEMANTIC_LAYER:
- info->writes_layer = true;
- break;
- case TGSI_SEMANTIC_PSIZE:
- info->writes_psize = true;
- break;
- case TGSI_SEMANTIC_CLIPVERTEX:
- info->writes_clipvertex = true;
- break;
- case TGSI_SEMANTIC_COLOR:
- info->colors_written |= 1 << semantic_index;
- break;
- case TGSI_SEMANTIC_STENCIL:
- info->writes_stencil = true;
- break;
- case TGSI_SEMANTIC_SAMPLEMASK:
- info->writes_samplemask = true;
- break;
- case TGSI_SEMANTIC_EDGEFLAG:
- info->writes_edgeflag = true;
- break;
- case TGSI_SEMANTIC_POSITION:
- if (info->processor == PIPE_SHADER_FRAGMENT)
- info->writes_z = true;
- else
- info->writes_position = true;
- break;
+ if (nir->info.stage == MESA_SHADER_FRAGMENT) {
+ tgsi_get_gl_frag_result_semantic(variable->data.location + k,
+ &semantic_name, &semantic_index);
+
+ /* Adjust for dual source blending */
+ if (variable->data.index > 0) {
+ semantic_index++;
+ }
+ } else {
+ tgsi_get_gl_varying_semantic(variable->data.location + k, true,
+ &semantic_name, &semantic_index);
+ }
+
+ unsigned num_components = 4;
+ unsigned vector_elements = glsl_get_vector_elements(glsl_without_array(variable->type));
+ if (vector_elements)
+ num_components = vector_elements;
+
+ unsigned component = variable->data.location_frac;
+ if (glsl_type_is_64bit(glsl_without_array(variable->type))) {
+ if (glsl_type_is_dual_slot(glsl_without_array(variable->type)) && k % 2) {
+ num_components = (num_components * 2) - 4;
+ component = 0;
+ } else {
+ num_components = MIN2(num_components * 2, 4);
+ }
+ }
+
+ ubyte usagemask = 0;
+ for (unsigned j = component; j < num_components + component; j++) {
+ switch (j) {
+ case 0:
+ usagemask |= TGSI_WRITEMASK_X;
+ break;
+ case 1:
+ usagemask |= TGSI_WRITEMASK_Y;
+ break;
+ case 2:
+ usagemask |= TGSI_WRITEMASK_Z;
+ break;
+ case 3:
+ usagemask |= TGSI_WRITEMASK_W;
+ break;
+ default:
+ unreachable("error calculating component index");
+ }
+ }
+
+ unsigned gs_out_streams;
+ if (variable->data.stream & (1u << 31)) {
+ gs_out_streams = variable->data.stream & ~(1u << 31);
+ } else {
+ assert(variable->data.stream < 4);
+ gs_out_streams = 0;
+ for (unsigned j = 0; j < num_components; ++j)
+ gs_out_streams |= variable->data.stream << (2 * (component + j));
+ }
+
+ unsigned streamx = gs_out_streams & 3;
+ unsigned streamy = (gs_out_streams >> 2) & 3;
+ unsigned streamz = (gs_out_streams >> 4) & 3;
+ unsigned streamw = (gs_out_streams >> 6) & 3;
+
+ if (usagemask & TGSI_WRITEMASK_X) {
+ info->output_usagemask[i] |= TGSI_WRITEMASK_X;
+ info->output_streams[i] |= streamx;
+ info->num_stream_output_components[streamx]++;
+ }
+ if (usagemask & TGSI_WRITEMASK_Y) {
+ info->output_usagemask[i] |= TGSI_WRITEMASK_Y;
+ info->output_streams[i] |= streamy << 2;
+ info->num_stream_output_components[streamy]++;
+ }
+ if (usagemask & TGSI_WRITEMASK_Z) {
+ info->output_usagemask[i] |= TGSI_WRITEMASK_Z;
+ info->output_streams[i] |= streamz << 4;
+ info->num_stream_output_components[streamz]++;
+ }
+ if (usagemask & TGSI_WRITEMASK_W) {
+ info->output_usagemask[i] |= TGSI_WRITEMASK_W;
+ info->output_streams[i] |= streamw << 6;
+ info->num_stream_output_components[streamw]++;
+ }
+
+ /* make sure we only count this location once against
+ * the num_outputs counter.
+ */
+ if (processed_outputs & ((uint64_t)1 << i))
+ continue;
+
+ processed_outputs |= ((uint64_t)1 << i);
+ num_outputs++;
+
+ info->output_semantic_name[i] = semantic_name;
+ info->output_semantic_index[i] = semantic_index;
+
+ switch (semantic_name) {
+ case TGSI_SEMANTIC_PRIMID:
+ info->writes_primid = true;
+ break;
+ case TGSI_SEMANTIC_VIEWPORT_INDEX:
+ info->writes_viewport_index = true;
+ break;
+ case TGSI_SEMANTIC_LAYER:
+ info->writes_layer = true;
+ break;
+ case TGSI_SEMANTIC_PSIZE:
+ info->writes_psize = true;
+ break;
+ case TGSI_SEMANTIC_CLIPVERTEX:
+ info->writes_clipvertex = true;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ info->colors_written |= 1 << semantic_index;
+ break;
+ case TGSI_SEMANTIC_STENCIL:
+ info->writes_stencil = true;
+ break;
+ case TGSI_SEMANTIC_SAMPLEMASK:
+ info->writes_samplemask = true;
+ break;
+ case TGSI_SEMANTIC_EDGEFLAG:
+ info->writes_edgeflag = true;
+ break;
+ case TGSI_SEMANTIC_POSITION:
+ if (info->processor == PIPE_SHADER_FRAGMENT)
+ info->writes_z = true;
+ else
+ info->writes_position = true;
+ break;
+ }
+
+ if (nir->info.stage == MESA_SHADER_TESS_CTRL) {
+ switch (semantic_name) {
+ case TGSI_SEMANTIC_PATCH:
+ info->reads_perpatch_outputs = true;
+ break;
+ case TGSI_SEMANTIC_TESSINNER:
+ case TGSI_SEMANTIC_TESSOUTER:
+ info->reads_tessfactor_outputs = true;
+ break;
+ default:
+ info->reads_pervertex_outputs = true;
+ }
+ }