- unsigned x:TEX_ADDR_BITS; /* 16K / TILE_SIZE */
- unsigned y:TEX_ADDR_BITS; /* 16K / TILE_SIZE */
- unsigned z:TEX_Z_BITS; /* 16K -- z not tiled */
- unsigned face:3;
+ unsigned x:TEX_ADDR_BITS; /* 16K -- need extra bits for texture buffers */
+ unsigned y:TEX_Y_BITS; /* 16K / TILE_SIZE */
+ unsigned z:TEX_ADDR_BITS; /* 16K -- z not tiled */