-/**
- * Create a new pipe_texture which wraps an existing buffer.
- */
-static struct pipe_texture *
-softpipe_texture_blanket(struct pipe_screen * screen,
- const struct pipe_texture *base,
- const unsigned *stride,
- struct pipe_buffer *buffer)
-{
- struct softpipe_texture *spt;
- assert(screen);
-
- /* Only supports one type */
- if (base->target != PIPE_TEXTURE_2D ||
- base->last_level != 0 ||
- base->depth0 != 1) {
- return NULL;
- }
-
- spt = CALLOC_STRUCT(softpipe_texture);
- if (!spt)
- return NULL;
-
- spt->base = *base;
- pipe_reference_init(&spt->base.reference, 1);
- spt->base.screen = screen;
- spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width0);
- spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height0);
- spt->stride[0] = stride[0];
-
- pipe_buffer_reference(&spt->buffer, buffer);
-
- return &spt->base;
-}