+ rast->need_pipeline_points_str = "smooth points";
+ }
+
+ if (templ->line_smooth && !screen->haveLineSmooth) {
+ /*
+ * XXX: Enabling the pipeline slows down performance immensely, so ignore
+ * line smooth state, where there is very little visual improvement.
+ * Smooth lines will still be drawn for wide lines.
+ */
+#if 0
+ rast->need_pipeline |= SVGA_PIPELINE_FLAG_LINES;
+ rast->need_pipeline_lines_str = "smooth lines";
+#endif
+ }