/* light_twoside - XXX: need fragment shader varient */
/* poly_smooth - XXX: no fallback available */
/* poly_stipple_enable - draw module */
/* light_twoside - XXX: need fragment shader varient */
/* poly_smooth - XXX: no fallback available */
/* poly_stipple_enable - draw module */
/* point_size_per_vertex - ? */
/* sprite_coord_mode - ??? */
/* bypass_vs_viewport_and_clip - handled by viewport setup */
/* point_size_per_vertex - ? */
/* sprite_coord_mode - ??? */
/* bypass_vs_viewport_and_clip - handled by viewport setup */
rast->antialiasedlineenable = templ->line_smooth;
rast->lastpixel = templ->line_last_pixel;
rast->pointsize = templ->point_size;
rast->antialiasedlineenable = templ->line_smooth;
rast->lastpixel = templ->line_last_pixel;
rast->pointsize = templ->point_size;