- return (usage & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
- PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_STREAM_OUTPUT)) != 0;
-}
+ unsigned bind_mask = (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
+ PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_STREAM_OUTPUT);
+
+ if (ss->sws->have_vgpu10) {
+ /*
+ * Driver-created upload const0- and staging texture upload buffers
+ * tagged with PIPE_BIND_CUSTOM
+ */
+ bind_mask |= PIPE_BIND_CUSTOM;
+ /* Uniform buffer objects.
+ * Make sure we don't create hardware storage for gallium frontend
+ * const0 buffers, because we frequently map them for reading.
+ * They are distinguished by having PIPE_USAGE_STREAM, but not
+ * PIPE_BIND_CUSTOM.
+ */
+ if (template->usage != PIPE_USAGE_STREAM)
+ bind_mask |= PIPE_BIND_CONSTANT_BUFFER;
+ }
+
+ if (template->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT)
+ return TRUE;