- for (i = 0; i < ss->max_color_buffers; i++) {
- if (hw->cbufs[i] != curr->cbufs[i]) {
- /* propagate the backed view surface before unbinding it */
- if (hw->cbufs[i] && svga_surface(hw->cbufs[i])->backed) {
- svga_propagate_surface(svga,
- &svga_surface(hw->cbufs[i])->backed->base);
+ ret = SVGA3D_vgpu10_SetRenderTargets(svga->swc, num_color, rtv, dsv);
+ if (ret != PIPE_OK)
+ return ret;
+
+ /* number of render targets sent to the device, not including trailing
+ * unbound render targets.
+ */
+ svga->state.hw_draw.num_rendertargets = last_rtv + 1;
+ svga->state.hw_draw.dsv = dsv;
+ memcpy(svga->state.hw_draw.rtv, rtv, num_color * sizeof(rtv[0]));
+
+ for (i = 0; i < ss->max_color_buffers; i++) {
+ if (hw->cbufs[i] != curr->cbufs[i]) {
+ /* propagate the backed view surface before unbinding it */
+ if (hw->cbufs[i] && svga_surface(hw->cbufs[i])->backed) {
+ svga_propagate_surface(svga,
+ &svga_surface(hw->cbufs[i])->backed->base);
+ }
+ pipe_surface_reference(&hw->cbufs[i], curr->cbufs[i]);