+
+static inline const struct svga_surface *
+svga_surface_const(const struct pipe_surface *surface)
+{
+ return (const struct svga_surface *)surface;
+}
+
+struct pipe_surface *
+svga_validate_surface_view(struct svga_context *svga, struct svga_surface *s);
+
+static inline SVGA3dResourceType
+svga_resource_type(enum pipe_texture_target target)
+{
+ switch (target) {
+ case PIPE_TEXTURE_1D:
+ case PIPE_TEXTURE_1D_ARRAY:
+ return SVGA3D_RESOURCE_TEXTURE1D;
+ case PIPE_TEXTURE_RECT:
+ case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_2D_ARRAY:
+ case PIPE_TEXTURE_CUBE:
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ /* drawing to cube map is treated as drawing to 2D array */
+ return SVGA3D_RESOURCE_TEXTURE2D;
+ case PIPE_TEXTURE_3D:
+ return SVGA3D_RESOURCE_TEXTURE3D;
+ default:
+ assert(!"Unexpected texture target");
+ return SVGA3D_RESOURCE_TEXTURE2D;
+ }
+}