- // Grab destination surface state from private context
- swr_draw_context *pDC = (swr_draw_context*)hPrivateContext;
- SWR_SURFACE_STATE *pDstSurface = &pDC->renderTargets[renderTargetIndex];
-
- SwrStoreHotTileClear(pDstSurface, renderTargetIndex, x, y, renderTargetArrayIndex, pClearColor);