+#define cl_emit_prepacked(cl, packet) do { \
+ memcpy((cl)->next, packet, sizeof(*packet)); \
+ cl_advance(&(cl)->next, sizeof(*packet)); \
+} while (0)
+
+/**
+ * Helper function called by the XML-generated pack functions for filling in
+ * an address field in shader records.
+ *
+ * Relocations for shader recs and texturing involve the packet (or uniforms
+ * stream) being preceded by the handles to the BOs, and the offset within the
+ * BO being in the stream (the output of this function).
+ */
+static inline void
+cl_pack_emit_reloc(struct vc4_cl *cl, const struct vc4_cl_reloc *reloc)
+{
+ *(uint32_t *)cl->reloc_next = vc4_gem_hindex(cl->job, reloc->bo);
+ cl_advance(&cl->reloc_next, 4);
+
+#ifndef NDEBUG
+ cl->reloc_count--;
+#endif
+}
+