+ uint32_t reloc_size = 9;
+ uint32_t clear_size = 14;
+ uint32_t config_size = 11 + reloc_size;
+ uint32_t loadstore_size = 7 + reloc_size;
+ uint32_t tilecoords_size = 3;
+ uint32_t branch_size = 5 + reloc_size;
+ uint32_t color_store_size = 1;
+ cl_ensure_space(&vc4->rcl,
+ clear_size +
+ config_size +
+ loadstore_size +
+ xtiles * ytiles * (loadstore_size * 4 +
+ tilecoords_size * 3 +
+ branch_size +
+ color_store_size));
+