+#define PIPE_BIND_DEPTH_STENCIL (1 << 0) /* get_tex_surface */
+#define PIPE_BIND_RENDER_TARGET (1 << 1) /* get_tex_surface */
+#define PIPE_BIND_SAMPLER_VIEW (1 << 2) /* get_sampler_view */
+#define PIPE_BIND_VERTEX_BUFFER (1 << 3) /* set_vertex_buffers */
+#define PIPE_BIND_INDEX_BUFFER (1 << 4) /* draw_elements */
+#define PIPE_BIND_CONSTANT_BUFFER (1 << 5) /* set_constant_buffer */
+#define PIPE_BIND_BLIT_SOURCE (1 << 6) /* surface_copy */
+#define PIPE_BIND_BLIT_DESTINATION (1 << 7) /* surface_copy, fill */
+#define PIPE_BIND_DISPLAY_TARGET (1 << 8) /* flush_front_buffer */
+#define PIPE_BIND_TRANSFER_WRITE (1 << 9) /* get_transfer */
+#define PIPE_BIND_TRANSFER_READ (1 << 10) /* get_transfer */
+#define PIPE_BIND_CUSTOM (1 << 16) /* state-tracker/winsys usages */
+
+/* The first two flags above were previously part of the amorphous
+ * TEXTURE_USAGE, most of which are now descriptions of the ways a
+ * particular texture can be bound to the gallium pipeline. The two flags
+ * below do not fit within that and probably need to be migrated to some
+ * other place.