- common_sources = [
- 'common/egl_g3d.c',
- 'common/egl_g3d_api.c',
- 'common/egl_g3d_image.c',
- 'common/egl_g3d_st.c',
- 'common/native_helper.c',
- ]
+if env['platform'] == 'windows':
+ env.Append(CPPDEFINES = ['HAVE_GDI_BACKEND'])
+ sources.append('gdi/native_gdi.c')
+else:
+ if env['x11']:
+ env.Append(CPPDEFINES = ['HAVE_X11_BACKEND'])
+ env.Prepend(CPPPATH = [
+ '#/src/glx',
+ '#/src/mapi',
+ ])
+ sources.append([
+ 'x11/native_x11.c',
+ 'x11/native_dri2.c',
+ 'x11/native_ximage.c',
+ 'x11/x11_screen.c',
+ 'x11/glxinit.c'])
+ if env['dri']:
+ env.Append(CPPDEFINES = ['GLX_DIRECT_RENDERING'])
+ sources.append(['#/src/glx/dri2.c'])
+ if env['drm']:
+ env.PkgUseModules('DRM')
+ env.Append(CPPDEFINES = ['HAVE_DRM_BACKEND'])
+ env.Append(CPPPATH = [
+ '#/src/gbm/main',
+ '#/src/gallium/state_trackers/gbm',
+ ])
+ sources.append(['drm/native_drm.c', 'drm/modeset.c'])