#include "state_tracker/st_api.h"
#include "state_tracker/st_manager.h"
#include "pipe/p_compiler.h"
#include "state_tracker/st_api.h"
#include "state_tracker/st_manager.h"
#include "pipe/p_compiler.h"
// hgl state_tracker framebuffer
struct hgl_buffer* hgl_create_st_framebuffer(struct hgl_context* context);
// hgl state_tracker framebuffer
struct hgl_buffer* hgl_create_st_framebuffer(struct hgl_context* context);