NineAdapter9_CheckDepthStencilMatch( struct NineAdapter9 *This,
D3DDEVTYPE DeviceType,
D3DFORMAT AdapterFormat,
D3DFORMAT RenderTargetFormat,
D3DFORMAT DepthStencilFormat );
NineAdapter9_CheckDepthStencilMatch( struct NineAdapter9 *This,
D3DDEVTYPE DeviceType,
D3DFORMAT AdapterFormat,
D3DFORMAT RenderTargetFormat,
D3DFORMAT DepthStencilFormat );