- textures[0] = NULL;
- textures[1] = NULL;
- textures[2] = NULL;
- textures[3] = NULL;
-
- num += paint_bind_samplers(shader->paint, samplers, textures);
- num += mask_bind_samplers(samplers, textures);
- num += blend_bind_samplers(ctx, samplers, textures);
+ sampler_views[0] = NULL;
+ sampler_views[1] = NULL;
+ sampler_views[2] = NULL;
+ sampler_views[3] = NULL;
+
+ num += paint_bind_samplers(shader->paint, samplers, sampler_views);
+ num += mask_bind_samplers(samplers, sampler_views);
+ num += blend_bind_samplers(ctx, samplers, sampler_views);