- template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
- PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
- tex = ms->screen->texture_create(ms->screen, &template);
- pipe_texture_reference(&exa_priv->depth_stencil_tex, tex);
+ template.bind = PIPE_BIND_DEPTH_STENCIL |
+ PIPE_BIND_SHARED;
+ tex = ms->screen->resource_create(ms->screen, &template);
+ pipe_resource_reference(&exa_priv->depth_stencil_tex, tex);