-
-1.30 features:
-
-- Implement AST-to-HIR conversion of switch-statements
- - switch
- - case
- - Update break to correcly handle mixed nexting of switch-statements
- and loops.
-
-- Implement support for gl_ClipDistance. This is non-trivial because
- gl_ClipDistance is exposed as a float[8], but all hardware actually
- implements it as vec4[2].
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