- const unsigned lowest_version =
- (ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility
- ? 100 : 110;
- const unsigned highest_version =
- _mesa_is_desktop_gl(ctx) ? ctx->Const.GLSLVersion : 100;
- char *supported = ralloc_strdup(this, "");
+ /* Populate the list of supported GLSL versions */
+ /* FINISHME: Once the OpenGL 3.0 'forward compatible' context or
+ * the OpenGL 3.2 Core context is supported, this logic will need
+ * change. Older versions of GLSL are no longer supported
+ * outside the compatibility contexts of 3.x.
+ */
+ this->num_supported_versions = 0;
+ if (_mesa_is_desktop_gl(ctx)) {
+ for (unsigned i = 0; i < ARRAY_SIZE(known_desktop_glsl_versions); i++) {
+ if (known_desktop_glsl_versions[i] <= ctx->Const.GLSLVersion) {
+ this->supported_versions[this->num_supported_versions].ver
+ = known_desktop_glsl_versions[i];
+ this->supported_versions[this->num_supported_versions].es = false;
+ this->num_supported_versions++;
+ }
+ }
+ }
+ if (ctx->API == API_OPENGLES2 || ctx->Extensions.ARB_ES2_compatibility) {
+ this->supported_versions[this->num_supported_versions].ver = 100;
+ this->supported_versions[this->num_supported_versions].es = true;
+ this->num_supported_versions++;
+ }
+ if (_mesa_is_gles3(ctx) || ctx->Extensions.ARB_ES3_compatibility) {
+ this->supported_versions[this->num_supported_versions].ver = 300;
+ this->supported_versions[this->num_supported_versions].es = true;
+ this->num_supported_versions++;
+ }
+ assert(this->num_supported_versions
+ <= ARRAY_SIZE(this->supported_versions));