+void
+glsl_type::generate_ARB_texture_multisample_types(glsl_symbol_table *symtab,
+ bool warn)
+{
+ bool skip_1d = false;
+ add_types_to_symbol_table(symtab, builtin_ARB_texture_multisample_types,
+ Elements(builtin_ARB_texture_multisample_types),
+ warn, skip_1d);
+}
+