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meta: Refactor handling of GL_MULTISAMPLE.
[mesa.git]
/
src
/
glsl
/
link_functions.cpp
diff --git
a/src/glsl/link_functions.cpp
b/src/glsl/link_functions.cpp
index acee327124980eda25912ef7cd720a83d0009ba3..6b3e154488aef5e53d10466bb5bc7f48f3aaa9ed 100644
(file)
--- a/
src/glsl/link_functions.cpp
+++ b/
src/glsl/link_functions.cpp
@@
-68,7
+68,7
@@
public:
* Doing so will modify the original shader. This may prevent that
* shader from being linkable in other programs.
*/
* Doing so will modify the original shader. This may prevent that
* shader from being linkable in other programs.
*/
- const ir_function_signature *const callee = ir->
get_callee()
;
+ const ir_function_signature *const callee = ir->
callee
;
assert(callee != NULL);
const char *const name = callee->function_name();
assert(callee != NULL);
const char *const name = callee->function_name();
@@
-79,7
+79,7
@@
public:
find_matching_signature(name, &callee->parameters, &linked, 1,
ir->use_builtin);
if (sig != NULL) {
find_matching_signature(name, &callee->parameters, &linked, 1,
ir->use_builtin);
if (sig != NULL) {
- ir->
set_callee(sig)
;
+ ir->
callee = sig
;
return visit_continue;
}
return visit_continue;
}
@@
-168,7
+168,7
@@
public:
*/
linked_sig->accept(this);
*/
linked_sig->accept(this);
- ir->
set_callee(linked_sig)
;
+ ir->
callee = linked_sig
;
return visit_continue;
}
return visit_continue;
}