-static int
-type_size_vec4(const struct glsl_type *type)
-{
- unsigned int i;
- int size;
-
- switch (glsl_get_base_type(type)) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_BOOL:
- if (glsl_type_is_matrix(type)) {
- return glsl_get_matrix_columns(type);
- } else {
- return 1;
- }
- case GLSL_TYPE_ARRAY:
- return type_size_vec4(glsl_get_array_element(type)) * glsl_get_length(type);
- case GLSL_TYPE_STRUCT:
- size = 0;
- for (i = 0; i < glsl_get_length(type); i++) {
- size += type_size_vec4(glsl_get_struct_field(type, i));
- }
- return size;
- case GLSL_TYPE_SUBROUTINE:
- return 1;
- case GLSL_TYPE_SAMPLER:
- return 0;
- case GLSL_TYPE_ATOMIC_UINT:
- return 0;
- case GLSL_TYPE_IMAGE:
- case GLSL_TYPE_VOID:
- case GLSL_TYPE_DOUBLE:
- case GLSL_TYPE_ERROR:
- case GLSL_TYPE_INTERFACE:
- unreachable("not reached");
- }
-
- return 0;
-}
-
-static unsigned
-type_size_scalar(const struct glsl_type *type)
-{
- unsigned int size, i;
-
- switch (glsl_get_base_type(type)) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_BOOL:
- return glsl_get_components(type);
- case GLSL_TYPE_ARRAY:
- return type_size_scalar(glsl_get_array_element(type)) * glsl_get_length(type);
- case GLSL_TYPE_STRUCT:
- size = 0;
- for (i = 0; i < glsl_get_length(type); i++) {
- size += type_size_scalar(glsl_get_struct_field(type, i));
- }
- return size;
- case GLSL_TYPE_SUBROUTINE:
- return 1;
- case GLSL_TYPE_SAMPLER:
- return 0;
- case GLSL_TYPE_ATOMIC_UINT:
- return 0;
- case GLSL_TYPE_INTERFACE:
- return 0;
- case GLSL_TYPE_IMAGE:
- return 0;
- case GLSL_TYPE_VOID:
- case GLSL_TYPE_ERROR:
- case GLSL_TYPE_DOUBLE:
- unreachable("not reached");
- }
-
- return 0;
-}
-
-static unsigned
-type_size(const struct glsl_type *type, bool is_scalar)
-{
- if (is_scalar)
- return type_size_scalar(type);
- else
- return type_size_vec4(type);
-}
-