+
+extern void
+build_program_resource_list(struct gl_shader_program *shProg);
+
+extern void
+linker_error(struct gl_shader_program *prog, const char *fmt, ...)
+ PRINTFLIKE(2, 3);
+
+extern void
+linker_warning(struct gl_shader_program *prog, const char *fmt, ...)
+ PRINTFLIKE(2, 3);
+
+extern long
+parse_program_resource_name(const GLchar *name,
+ const GLchar **out_base_name_end);