- glGetIntegerv( GL_UNPACK_ROW_LENGTH, &unpackrowlength );
- glGetIntegerv( GL_UNPACK_ALIGNMENT, &unpackalignment );
- glGetIntegerv( GL_UNPACK_SKIP_ROWS, &unpackskiprows );
- glGetIntegerv( GL_UNPACK_SKIP_PIXELS, &unpackskippixels );
- glGetIntegerv( GL_PACK_ROW_LENGTH, &packrowlength );
- glGetIntegerv( GL_PACK_ALIGNMENT, &packalignment );
- glGetIntegerv( GL_PACK_SKIP_ROWS, &packskiprows );
- glGetIntegerv( GL_PACK_SKIP_PIXELS, &packskippixels );
+ glGetIntegerv(GL_UNPACK_ROW_LENGTH, &unpackrowlength);
+ glGetIntegerv(GL_UNPACK_ALIGNMENT, &unpackalignment);
+ glGetIntegerv(GL_UNPACK_SKIP_ROWS, &unpackskiprows);
+ glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &unpackskippixels);
+ glGetIntegerv(GL_PACK_ROW_LENGTH, &packrowlength);
+ glGetIntegerv(GL_PACK_ALIGNMENT, &packalignment);
+ glGetIntegerv(GL_PACK_SKIP_ROWS, &packskiprows);
+ glGetIntegerv(GL_PACK_SKIP_PIXELS, &packskippixels);