- #In the gl.spec file is MultiDrawArrays first and count
- #are really 'in' so we make them const.
- #The gl.spec notes this problem.
- if {("MultiDrawArrays" eq $func) && ("first" eq $var)} {
- set final_type "const $type *"
- } elseif {("MultiDrawArrays" eq $func) && ("count" eq $var)} {
- set final_type "const $type *"
- } elseif {"array" eq [lindex $p 3]} {