/* TODO: Integrate this with apple_glx_create_context and make
* struct apple_glx_context inherit from struct glx_context. */
/* TODO: Integrate this with apple_glx_create_context and make
* struct apple_glx_context inherit from struct glx_context. */
glx_screen_init(psc, screen, priv);
psc->vtable = &applegl_screen_vtable;
glx_screen_init(psc, screen, priv);
psc->vtable = &applegl_screen_vtable;