GLubyte const *pc =
__glXSetupSingleRequest(gc, X_GLsop_AreTexturesResident, cmdlen);
(void) memcpy((void *) (pc + 0), (void *) (&n), 4);
GLubyte const *pc =
__glXSetupSingleRequest(gc, X_GLsop_AreTexturesResident, cmdlen);
(void) memcpy((void *) (pc + 0), (void *) (&n), 4);