- return CALL_AreTexturesResident(GET_DISPATCH(),
- (n, textures, residences));
+ const _glapi_proc *const table = (_glapi_proc *) GET_DISPATCH();
+ PFNGLARETEXTURESRESIDENTEXTPROC p =
+ (PFNGLARETEXTURESRESIDENTEXTPROC) table[332];
+
+ return p(n, textures, residences);