+/**
+ * Enum which describes explicit aux transition operations.
+ */
+enum isl_aux_op {
+ ISL_AUX_OP_NONE,
+
+ /** Fast Clear
+ *
+ * This operation writes the magic "clear" value to the auxiliary surface.
+ * This operation will safely transition any slice of a surface from any
+ * state to the clear state so long as the entire slice is fast cleared at
+ * once. A fast clear that only covers part of a slice of a surface is
+ * called a partial fast clear.
+ */
+ ISL_AUX_OP_FAST_CLEAR,
+
+ /** Full Resolve
+ *
+ * This operation combines the auxiliary surface data with the primary
+ * surface data and writes the result to the primary. For HiZ, the docs
+ * call this a depth resolve. For CCS, the hardware full resolve operation
+ * does both a full resolve and an ambiguate so it actually takes you all
+ * the way to the pass-through state.
+ */
+ ISL_AUX_OP_FULL_RESOLVE,
+
+ /** Partial Resolve
+ *
+ * This operation considers blocks which are in the "clear" state and
+ * writes the clear value directly into the primary or auxiliary surface.
+ * Once this operation completes, the surface is still compressed but no
+ * longer references the clear color. This operation is only available
+ * for CCS_E.
+ */
+ ISL_AUX_OP_PARTIAL_RESOLVE,
+
+ /** Ambiguate
+ *
+ * This operation throws away the current auxiliary data and replaces it
+ * with the magic pass-through value. If an ambiguate operation is
+ * performed when the primary surface does not contain 100% of the data,
+ * data will be lost. This operation is only implemented in hardware for
+ * depth where it is called a HiZ resolve.
+ */
+ ISL_AUX_OP_AMBIGUATE,
+};
+