- struct brw_device_info *devinfo = &pipeline->device->info;
- uint32_t max_threads[] = {
- [MESA_SHADER_VERTEX] = devinfo->max_vs_threads,
- [MESA_SHADER_TESS_CTRL] = devinfo->max_hs_threads,
- [MESA_SHADER_TESS_EVAL] = devinfo->max_ds_threads,
- [MESA_SHADER_GEOMETRY] = devinfo->max_gs_threads,
- [MESA_SHADER_FRAGMENT] = devinfo->max_wm_threads,
- [MESA_SHADER_COMPUTE] = devinfo->max_cs_threads,
- };
-