+#include "nir/nir_xfb_info.h"
+
+struct anv_shader_bin *
+anv_shader_bin_create(struct anv_device *device,
+ const void *key_data, uint32_t key_size,
+ const void *kernel_data, uint32_t kernel_size,
+ const void *constant_data, uint32_t constant_data_size,
+ const struct brw_stage_prog_data *prog_data_in,
+ uint32_t prog_data_size, const void *prog_data_param_in,
+ const struct brw_compile_stats *stats, uint32_t num_stats,
+ const nir_xfb_info *xfb_info_in,
+ const struct anv_pipeline_bind_map *bind_map)
+{
+ struct anv_shader_bin *shader;
+ struct anv_shader_bin_key *key;
+ struct brw_stage_prog_data *prog_data;
+ uint32_t *prog_data_param;
+ nir_xfb_info *xfb_info;
+ struct anv_pipeline_binding *surface_to_descriptor, *sampler_to_descriptor;
+
+ ANV_MULTIALLOC(ma);
+ anv_multialloc_add(&ma, &shader, 1);
+ anv_multialloc_add_size(&ma, &key, sizeof(*key) + key_size);
+ anv_multialloc_add_size(&ma, &prog_data, prog_data_size);
+ anv_multialloc_add(&ma, &prog_data_param, prog_data_in->nr_params);
+ if (xfb_info_in) {
+ uint32_t xfb_info_size = nir_xfb_info_size(xfb_info_in->output_count);
+ anv_multialloc_add_size(&ma, &xfb_info, xfb_info_size);
+ }
+ anv_multialloc_add(&ma, &surface_to_descriptor,
+ bind_map->surface_count);
+ anv_multialloc_add(&ma, &sampler_to_descriptor,
+ bind_map->sampler_count);
+
+ if (!anv_multialloc_alloc(&ma, &device->alloc,
+ VK_SYSTEM_ALLOCATION_SCOPE_DEVICE))
+ return NULL;
+
+ shader->ref_cnt = 1;
+
+ key->size = key_size;
+ memcpy(key->data, key_data, key_size);
+ shader->key = key;
+
+ shader->kernel =
+ anv_state_pool_alloc(&device->instruction_state_pool, kernel_size, 64);
+ memcpy(shader->kernel.map, kernel_data, kernel_size);
+ shader->kernel_size = kernel_size;
+
+ if (constant_data_size) {
+ shader->constant_data =
+ anv_state_pool_alloc(&device->dynamic_state_pool,
+ constant_data_size, 32);
+ memcpy(shader->constant_data.map, constant_data, constant_data_size);
+ } else {
+ shader->constant_data = ANV_STATE_NULL;
+ }
+ shader->constant_data_size = constant_data_size;
+
+ memcpy(prog_data, prog_data_in, prog_data_size);
+ memcpy(prog_data_param, prog_data_param_in,
+ prog_data->nr_params * sizeof(*prog_data_param));
+ prog_data->param = prog_data_param;
+ shader->prog_data = prog_data;
+ shader->prog_data_size = prog_data_size;
+
+ assert(num_stats <= ARRAY_SIZE(shader->stats));
+ typed_memcpy(shader->stats, stats, num_stats);
+ shader->num_stats = num_stats;
+
+ if (xfb_info_in) {
+ *xfb_info = *xfb_info_in;
+ typed_memcpy(xfb_info->outputs, xfb_info_in->outputs,
+ xfb_info_in->output_count);
+ shader->xfb_info = xfb_info;
+ } else {
+ shader->xfb_info = NULL;
+ }
+
+ shader->bind_map = *bind_map;
+ typed_memcpy(surface_to_descriptor, bind_map->surface_to_descriptor,
+ bind_map->surface_count);
+ shader->bind_map.surface_to_descriptor = surface_to_descriptor;
+ typed_memcpy(sampler_to_descriptor, bind_map->sampler_to_descriptor,
+ bind_map->sampler_count);
+ shader->bind_map.sampler_to_descriptor = sampler_to_descriptor;
+
+ return shader;
+}
+
+void
+anv_shader_bin_destroy(struct anv_device *device,
+ struct anv_shader_bin *shader)
+{
+ assert(shader->ref_cnt == 0);
+ anv_state_pool_free(&device->instruction_state_pool, shader->kernel);
+ anv_state_pool_free(&device->dynamic_state_pool, shader->constant_data);
+ vk_free(&device->alloc, shader);
+}
+
+static bool
+anv_shader_bin_write_to_blob(const struct anv_shader_bin *shader,
+ struct blob *blob)
+{
+ blob_write_uint32(blob, shader->key->size);
+ blob_write_bytes(blob, shader->key->data, shader->key->size);
+
+ blob_write_uint32(blob, shader->kernel_size);
+ blob_write_bytes(blob, shader->kernel.map, shader->kernel_size);
+
+ blob_write_uint32(blob, shader->constant_data_size);
+ blob_write_bytes(blob, shader->constant_data.map,
+ shader->constant_data_size);
+
+ blob_write_uint32(blob, shader->prog_data_size);
+ blob_write_bytes(blob, shader->prog_data, shader->prog_data_size);
+ blob_write_bytes(blob, shader->prog_data->param,
+ shader->prog_data->nr_params *
+ sizeof(*shader->prog_data->param));
+
+ blob_write_uint32(blob, shader->num_stats);
+ blob_write_bytes(blob, shader->stats,
+ shader->num_stats * sizeof(shader->stats[0]));
+
+ if (shader->xfb_info) {
+ uint32_t xfb_info_size =
+ nir_xfb_info_size(shader->xfb_info->output_count);
+ blob_write_uint32(blob, xfb_info_size);
+ blob_write_bytes(blob, shader->xfb_info, xfb_info_size);
+ } else {
+ blob_write_uint32(blob, 0);
+ }
+
+ blob_write_uint32(blob, shader->bind_map.surface_count);
+ blob_write_uint32(blob, shader->bind_map.sampler_count);
+ blob_write_bytes(blob, shader->bind_map.surface_to_descriptor,
+ shader->bind_map.surface_count *
+ sizeof(*shader->bind_map.surface_to_descriptor));
+ blob_write_bytes(blob, shader->bind_map.sampler_to_descriptor,
+ shader->bind_map.sampler_count *
+ sizeof(*shader->bind_map.sampler_to_descriptor));
+
+ return !blob->out_of_memory;
+}
+
+static struct anv_shader_bin *
+anv_shader_bin_create_from_blob(struct anv_device *device,
+ struct blob_reader *blob)
+{
+ uint32_t key_size = blob_read_uint32(blob);
+ const void *key_data = blob_read_bytes(blob, key_size);
+
+ uint32_t kernel_size = blob_read_uint32(blob);
+ const void *kernel_data = blob_read_bytes(blob, kernel_size);
+
+ uint32_t constant_data_size = blob_read_uint32(blob);
+ const void *constant_data = blob_read_bytes(blob, constant_data_size);
+
+ uint32_t prog_data_size = blob_read_uint32(blob);
+ const struct brw_stage_prog_data *prog_data =
+ blob_read_bytes(blob, prog_data_size);
+ if (blob->overrun)
+ return NULL;
+ const void *prog_data_param =
+ blob_read_bytes(blob, prog_data->nr_params * sizeof(*prog_data->param));
+
+ uint32_t num_stats = blob_read_uint32(blob);
+ const struct brw_compile_stats *stats =
+ blob_read_bytes(blob, num_stats * sizeof(stats[0]));
+
+ const nir_xfb_info *xfb_info = NULL;
+ uint32_t xfb_size = blob_read_uint32(blob);
+ if (xfb_size)
+ xfb_info = blob_read_bytes(blob, xfb_size);
+
+ struct anv_pipeline_bind_map bind_map;
+ bind_map.surface_count = blob_read_uint32(blob);
+ bind_map.sampler_count = blob_read_uint32(blob);
+ bind_map.surface_to_descriptor = (void *)
+ blob_read_bytes(blob, bind_map.surface_count *
+ sizeof(*bind_map.surface_to_descriptor));
+ bind_map.sampler_to_descriptor = (void *)
+ blob_read_bytes(blob, bind_map.sampler_count *
+ sizeof(*bind_map.sampler_to_descriptor));
+
+ if (blob->overrun)
+ return NULL;
+
+ return anv_shader_bin_create(device,
+ key_data, key_size,
+ kernel_data, kernel_size,
+ constant_data, constant_data_size,
+ prog_data, prog_data_size, prog_data_param,
+ stats, num_stats, xfb_info, &bind_map);
+}