- ANV_CMD_DIRTY_DYNAMIC_VIEWPORT = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
- ANV_CMD_DIRTY_DYNAMIC_SCISSOR = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
- ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
- ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
- ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
- ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
- ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
- ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
- ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
- ANV_CMD_DIRTY_PIPELINE = 1 << 9,
- ANV_CMD_DIRTY_INDEX_BUFFER = 1 << 10,
- ANV_CMD_DIRTY_RENDER_TARGETS = 1 << 11,
- ANV_CMD_DIRTY_XFB_ENABLE = 1 << 12,
- ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE = 1 << 13, /* VK_DYNAMIC_STATE_LINE_STIPPLE_EXT */
+ ANV_CMD_DIRTY_DYNAMIC_VIEWPORT = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
+ ANV_CMD_DIRTY_DYNAMIC_SCISSOR = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
+ ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
+ ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
+ ANV_CMD_DIRTY_PIPELINE = 1 << 9,
+ ANV_CMD_DIRTY_INDEX_BUFFER = 1 << 10,
+ ANV_CMD_DIRTY_RENDER_TARGETS = 1 << 11,
+ ANV_CMD_DIRTY_XFB_ENABLE = 1 << 12,
+ ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE = 1 << 13, /* VK_DYNAMIC_STATE_LINE_STIPPLE_EXT */
+ ANV_CMD_DIRTY_DYNAMIC_CULL_MODE = 1 << 14, /* VK_DYNAMIC_STATE_CULL_MODE_EXT */
+ ANV_CMD_DIRTY_DYNAMIC_FRONT_FACE = 1 << 15, /* VK_DYNAMIC_STATE_FRONT_FACE_EXT */
+ ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY = 1 << 16, /* VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT */
+ ANV_CMD_DIRTY_DYNAMIC_VERTEX_INPUT_BINDING_STRIDE = 1 << 17, /* VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT */
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_TEST_ENABLE = 1 << 18, /* VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT */
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_WRITE_ENABLE = 1 << 19, /* VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT */
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_COMPARE_OP = 1 << 20, /* VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT */
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS_TEST_ENABLE = 1 << 21, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT */
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_TEST_ENABLE = 1 << 22, /* VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT */
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_OP = 1 << 23, /* VK_DYNAMIC_STATE_STENCIL_OP_EXT */