+ <function name="DrawElementsInstancedBaseVertex" offset="assign"
+ exec="dynamic">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <param name="primcount" type="GLsizei"/>
+ <param name="basevertex" type="GLint"/>
+ </function>
+