+<category name="GL_EXT_draw_buffers_indexed" number="176">
+
+ <function name="BlendFunciEXT" alias="BlendFunciARB" es2="3.0">
+ <param name="buf" type="GLuint"/>
+ <param name="sfactor" type="GLenum"/>
+ <param name="dfactor" type="GLenum"/>
+ </function>
+
+ <function name="BlendFuncSeparateiEXT" alias="BlendFuncSeparateiARB" es2="3.0">
+ <param name="buf" type="GLuint"/>
+ <param name="sfactorRGB" type="GLenum"/>
+ <param name="dfactorRGB" type="GLenum"/>
+ <param name="sfactorAlpha" type="GLenum"/>
+ <param name="dfactorAlpha" type="GLenum"/>
+ </function>
+
+ <function name="BlendEquationiEXT" alias="BlendEquationiARB" es2="3.0">
+ <param name="buf" type="GLuint"/>
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="BlendEquationSeparateiEXT" alias="BlendEquationSeparateiARB" es2="3.0">
+ <param name="buf" type="GLuint"/>
+ <param name="modeRGB" type="GLenum"/>
+ <param name="modeA" type="GLenum"/>
+ </function>
+
+ <function name="ColorMaskiEXT" alias="ColorMaski" es2="3.0">
+ <param name="buf" type="GLuint"/>
+ <param name="r" type="GLboolean"/>
+ <param name="g" type="GLboolean"/>
+ <param name="b" type="GLboolean"/>
+ <param name="a" type="GLboolean"/>
+ </function>
+
+ <function name="EnableiEXT" alias="Enablei" es2="3.0">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name="DisableiEXT" alias="Disablei" es2="3.0">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name="IsEnablediEXT" alias="IsEnabledi" es2="3.0">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+</category>
+
+<category name="GL_EXT_geometry_shader" number="177">
+ <!-- The rest of the bits for this are below in OES_geometry_shader. -->
+ <function name="FramebufferTextureEXT" alias="FramebufferTexture" es2="3.1">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ </function>
+</category>
+
+<category name="GL_EXT_texture_border_clamp" number="182">
+
+ <!-- The *TexParameter* functions are added in EXT_texture_integer -->
+
+ <function name="SamplerParameterIivEXT" es2="3.0" alias="SamplerParameterIiv">
+ <param name="sampler" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="SamplerParameterIuivEXT" es2="3.0" alias="SamplerParameterIuiv">
+ <param name="sampler" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLuint *"/>
+ </function>
+
+ <function name="GetSamplerParameterIivEXT" es2="3.0" alias="GetSamplerParameterIiv">
+ <param name="sampler" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ </function>
+
+ <function name="GetSamplerParameterIuivEXT" es2="3.0" alias="GetSamplerParameterIuiv">
+ <param name="sampler" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+</category>
+
+<category name="GL_EXT_texture_buffer" number="183">
+
+ <function name="TexBufferEXT" es2="3.1" alias="TexBuffer">
+ <param name="target" type="GLenum"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="TexBufferRangeEXT" es2="3.1" alias="TexBufferRange">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+
+</category>
+
+<category name="GL_EXT_primitive_bounding_box" number="187">
+
+ <function name="PrimitiveBoundingBoxEXT" es2="3.1" alias="PrimitiveBoundingBox">
+ <param name="minX" type="GLfloat"/>
+ <param name="minY" type="GLfloat"/>
+ <param name="minZ" type="GLfloat"/>
+ <param name="minW" type="GLfloat"/>
+ <param name="maxX" type="GLfloat"/>
+ <param name="maxY" type="GLfloat"/>
+ <param name="maxZ" type="GLfloat"/>
+ <param name="maxW" type="GLfloat"/>
+ </function>
+
+</category>
+
+<xi:include href="KHR_robustness_es.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<category name="GL_EXT_base_instance" number="203">
+
+ <function name="DrawArraysInstancedBaseInstanceEXT" es2="3.0"
+ alias="DrawArraysInstancedBaseInstance">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="instancecount" type="GLsizei"/>
+ <param name="baseinstance" type="GLuint"/>
+ </function>
+
+ <function name="DrawElementsInstancedBaseInstanceEXT" es2="3.0"
+ alias="DrawElementsInstancedBaseInstance">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <param name="instancecount" type="GLsizei"/>
+ <param name="baseinstance" type="GLuint"/>
+ </function>
+
+ <function name="DrawElementsInstancedBaseVertexBaseInstanceEXT" es2="3.0"
+ alias="DrawElementsInstancedBaseVertexBaseInstance">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <param name="instancecount" type="GLsizei"/>
+ <param name="basevertex" type="GLint"/>
+ <param name="baseinstance" type="GLuint"/>
+ </function>
+
+</category>
+