- <!-- TODO: Flush is marshalled synchronously as a temporary hack
- since we don't yet have a hook into SwapBuffers.
-
- NOTE: when we remove this hack, we'll still have to handle Flush
- specially to ensure that it causes all previous commands to get
- delivered to the server thread.
- -->
- <function name="Flush" es1="1.0" es2="2.0" marshal="custom">
+ <function name="Flush" es1="1.0" es2="2.0"
+ marshal_call_after="_mesa_glthread_flush_batch(ctx);">