- else {
- drb->Base.RedBits =
- drb->Base.GreenBits =
- drb->Base.BlueBits =
- drb->Base.AlphaBits = 8;
- }
- }
- else if (format == GL_DEPTH_COMPONENT16) {
- /* Depth */
- drb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- /* we always Get/Put 32-bit Z values */
- drb->Base.DataType = GL_UNSIGNED_INT;
- drb->Base.DepthBits = 16;
- }
- else if (format == GL_DEPTH_COMPONENT24) {