-static void i810_check_render( GLcontext *ctx, struct tnl_pipeline_stage *stage )
-{
- GLuint inputs = VERT_BIT_POS | VERT_BIT_COLOR0;
-
- if (ctx->RenderMode == GL_RENDER) {
- if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
- inputs |= VERT_BIT_COLOR1;
-
- if (ctx->Texture.Unit[0]._ReallyEnabled)
- inputs |= VERT_BIT_TEX0;
-
- if (ctx->Texture.Unit[1]._ReallyEnabled)
- inputs |= VERT_BIT_TEX1;
-
- if (ctx->Fog.Enabled)
- inputs |= VERT_BIT_FOG;
- }
-
- stage->inputs = inputs;
-}
-
-
-static void dtr( struct tnl_pipeline_stage *stage )
-{
- (void)stage;
-}
-