EMIT_ATTR(_TNL_ATTRIB_TEX0 + i, emit, 0);
v2 |= VRTX_TEX_SET_FMT(count, SZ_TO_HW(sz));
EMIT_ATTR(_TNL_ATTRIB_TEX0 + i, emit, 0);
v2 |= VRTX_TEX_SET_FMT(count, SZ_TO_HW(sz));
OUT_BATCH(state->Buffer[I830_DESTREG_SR0]);
OUT_BATCH(state->Buffer[I830_DESTREG_SR1]);
OUT_BATCH(state->Buffer[I830_DESTREG_SR2]);
OUT_BATCH(state->Buffer[I830_DESTREG_SR0]);
OUT_BATCH(state->Buffer[I830_DESTREG_SR1]);
OUT_BATCH(state->Buffer[I830_DESTREG_SR2]);
assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP);
OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]);
assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP);
OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]);
*/
if (ctx->NewState & _NEW_BUFFERS) {
/* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */
*/
if (ctx->NewState & _NEW_BUFFERS) {
/* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */