- /* set initial GLframebuffer size to match window, if needed */
- if (drawFb->Width == 0 && driDrawPriv->w) {
- _mesa_resize_framebuffer(&intel->ctx, drawFb,
- driDrawPriv->w, driDrawPriv->h);
- }
- if (readFb->Width == 0 && driReadPriv->w) {
- _mesa_resize_framebuffer(&intel->ctx, readFb,
- driReadPriv->w, driReadPriv->h);
- }
+ /* update GLframebuffer size to match window if needed */
+ driUpdateFramebufferSize(&intel->ctx, driDrawPriv);