-static void
-brw_upload_cc_vp(struct brw_context *brw)
-{
- struct gl_context *ctx = &brw->ctx;
- struct brw_cc_viewport *ccv;
-
- ccv = brw_state_batch(brw, AUB_TRACE_CC_VP_STATE,
- sizeof(*ccv) * ctx->Const.MaxViewports, 32,
- &brw->cc.vp_offset);
-
- /* _NEW_TRANSFORM */
- for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
- if (ctx->Transform.DepthClamp) {
- /* _NEW_VIEWPORT */
- ccv[i].min_depth = MIN2(ctx->ViewportArray[i].Near,
- ctx->ViewportArray[i].Far);
- ccv[i].max_depth = MAX2(ctx->ViewportArray[i].Near,
- ctx->ViewportArray[i].Far);
- } else {
- ccv[i].min_depth = 0.0;
- ccv[i].max_depth = 1.0;
- }
- }
-
- brw->state.dirty.cache |= CACHE_NEW_CC_VP;
-}
-
-const struct brw_tracked_state brw_cc_vp = {
- .dirty = {
- .mesa = _NEW_TRANSFORM |
- _NEW_VIEWPORT,
- .brw = BRW_NEW_BATCH,
- .cache = 0
- },
- .emit = brw_upload_cc_vp
-};
-