-/* brw_draw_current.c
- */
-void brw_init_current_values(GLcontext *ctx,
- struct gl_client_array *arrays);
+void brw_prepare_shader_draw_parameters(struct brw_context *);
+
+/* brw_primitive_restart.c */
+GLboolean
+brw_handle_primitive_restart(struct gl_context *ctx,
+ const struct _mesa_prim *prims,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ struct gl_buffer_object *indirect);