- else {
- void *map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_DYNAMIC_DRAW_ARB,
- bufferobj);
-
- map += offset;
-
- switch (type) {
- case GL_UNSIGNED_INT: {
- GLuint *ui_map = (GLuint *)map;
- const GLuint *ui_indices = (const GLuint *)indices;
-
- for (i = 0; i < count; i++)
- ui_map[i] = ui_indices[i] - min_index;
- break;
- }
- case GL_UNSIGNED_SHORT: {
- GLushort *us_map = (GLushort *)map;
- const GLushort *us_indices = (const GLushort *)indices;
-
- for (i = 0; i < count; i++)
- us_map[i] = us_indices[i] - min_index;
- break;
- }
- case GL_UNSIGNED_BYTE: {
- GLubyte *ub_map = (GLubyte *)map;
- const GLubyte *ub_indices = (const GLubyte *)indices;
-
- for (i = 0; i < count; i++)
- ub_map[i] = ub_indices[i] - min_index;
- break;
- }
- }
-
- ctx->Driver.UnmapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- bufferobj);
-
- }
-}
-
-
-
-void brw_upload_indices( struct brw_context *brw,
- const struct vbo_index_buffer *index_buffer)
-{
- struct intel_context *intel = &brw->intel;
- GLuint ib_size = get_size(index_buffer->type) * index_buffer->count;
- struct gl_buffer_object *bufferobj = index_buffer->obj;
- GLuint offset = (GLuint)index_buffer->ptr;
-
- /* Already turned into a proper VBO:
- */
- if (!index_buffer->obj->Name) {
- rebase_indices_to_vbo_indices(brw, index_buffer, &bufferobj, &offset );
- }