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i965: Also do constant propagation for the second operand of CMP.
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
i965
/
brw_sf.c
diff --git
a/src/mesa/drivers/dri/i965/brw_sf.c
b/src/mesa/drivers/dri/i965/brw_sf.c
index 968890f7fb19978ec727c5e10b65dc16c71a0a83..7d005d278fbd1d6ec5ae3cb72e3fe7f97ae2bc89 100644
(file)
--- a/
src/mesa/drivers/dri/i965/brw_sf.c
+++ b/
src/mesa/drivers/dri/i965/brw_sf.c
@@
-46,7
+46,7
@@
static void compile_sf_prog( struct brw_context *brw,
struct brw_sf_prog_key *key )
{
static void compile_sf_prog( struct brw_context *brw,
struct brw_sf_prog_key *key )
{
-
GLcontext *ctx = &brw->intel.ctx
;
+
struct intel_context *intel = &brw->intel
;
struct brw_sf_compile c;
const GLuint *program;
GLuint program_size;
struct brw_sf_compile c;
const GLuint *program;
GLuint program_size;
@@
-69,20
+69,14
@@
static void compile_sf_prog( struct brw_context *brw,
/* Construct map from attribute number to position in the vertex.
*/
/* Construct map from attribute number to position in the vertex.
*/
- for (i = idx = 0; i < VERT_RESULT_MAX; i++)
+ for (i = idx = 0; i < VERT_RESULT_MAX; i++)
{
if (c.key.attrs & BITFIELD64_BIT(i)) {
c.attr_to_idx[i] = idx;
c.idx_to_attr[idx] = i;
if (c.key.attrs & BITFIELD64_BIT(i)) {
c.attr_to_idx[i] = idx;
c.idx_to_attr[idx] = i;
- if (i >= VERT_RESULT_TEX0 && i <= VERT_RESULT_TEX7) {
- c.point_attrs[i].CoordReplace =
- ctx->Point.CoordReplace[i - VERT_RESULT_TEX0];
- }
- else {
- c.point_attrs[i].CoordReplace = GL_FALSE;
- }
idx++;
}
idx++;
}
-
+ }
+
/* Which primitive? Or all three?
*/
switch (key->primitive) {
/* Which primitive? Or all three?
*/
switch (key->primitive) {
@@
-114,15
+108,24
@@
static void compile_sf_prog( struct brw_context *brw,
*/
program = brw_get_program(&c.func, &program_size);
*/
program = brw_get_program(&c.func, &program_size);
+ if (INTEL_DEBUG & DEBUG_SF) {
+ printf("sf:\n");
+ for (i = 0; i < program_size / sizeof(struct brw_instruction); i++)
+ brw_disasm(stdout, &((struct brw_instruction *)program)[i],
+ intel->gen);
+ printf("\n");
+ }
+
/* Upload
*/
/* Upload
*/
- dri_bo_unreference(brw->sf.prog_bo);
- brw->sf.prog_bo = brw_upload_cache( &brw->cache, BRW_SF_PROG,
- &c.key, sizeof(c.key),
- NULL, 0,
- program, program_size,
- &c.prog_data,
- &brw->sf.prog_data );
+ drm_intel_bo_unreference(brw->sf.prog_bo);
+ brw->sf.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, BRW_SF_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ sizeof(c.prog_data),
+ &brw->sf.prog_data);
}
/* Calculate interpolants for triangle and line rasterization.
}
/* Calculate interpolants for triangle and line rasterization.
@@
-160,7
+163,16
@@
static void upload_sf_prog(struct brw_context *brw)
break;
}
break;
}
+ /* _NEW_POINT */
key.do_point_sprite = ctx->Point.PointSprite;
key.do_point_sprite = ctx->Point.PointSprite;
+ if (key.do_point_sprite) {
+ int i;
+
+ for (i = 0; i < 8; i++) {
+ if (ctx->Point.CoordReplace[i])
+ key.point_sprite_coord_replace |= (1 << i);
+ }
+ }
key.sprite_origin_lower_left = (ctx->Point.SpriteOrigin == GL_LOWER_LEFT);
/* _NEW_LIGHT */
key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
key.sprite_origin_lower_left = (ctx->Point.SpriteOrigin == GL_LOWER_LEFT);
/* _NEW_LIGHT */
key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
@@
-179,7
+191,7
@@
static void upload_sf_prog(struct brw_context *brw)
key.frontface_ccw = (ctx->Polygon.FrontFace == GL_CCW) ^ (ctx->DrawBuffer->Name != 0);
}
key.frontface_ccw = (ctx->Polygon.FrontFace == GL_CCW) ^ (ctx->DrawBuffer->Name != 0);
}
- dr
i
_bo_unreference(brw->sf.prog_bo);
+ dr
m_intel
_bo_unreference(brw->sf.prog_bo);
brw->sf.prog_bo = brw_search_cache(&brw->cache, BRW_SF_PROG,
&key, sizeof(key),
NULL, 0,
brw->sf.prog_bo = brw_search_cache(&brw->cache, BRW_SF_PROG,
&key, sizeof(key),
NULL, 0,